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::Buy WoW gold:: Design Intent Macros and others
2006-6-20

::Buy WoW gold:: Design Intent Macros and others
Author:admin Date:8/12/2009 Source:http://www.wowinwow.com Click:

Bornakk post the details on design Intent of /castrandom macros, do you find it? He said we allow players to use macros for convenience, especially when automating tasks that they do often. Where macros cross the line is when they are making the decision instead of the player. In the old-days, there were addons that would essentially target a player with a debuff and cure it. That crossed the line for us - the mod was playing the game instead of the player.

In the /castrandom case, players were sometimes using these macros to cast the ability that wasn't on cooldown without having to recognize this fact or hit the right button. Players using this system had an unfair advantage against players that weren't. Instead of having to cope with the complexity built into the class, players could just spam one key and have the game "do the right thing."

We recognize that in some cases, certain classes are probably over complex or else the default WoW UI doesn't provide the information you need in a form where you can quickly notice that say an ability has proc'd or another is on cooldown. In these cases, we would like to fix the class or UI problem, not require all of our players to use macros to get around the limitation. You can help us identify those situations where you feel overly-dependent on a /castrandom macro so we can start to address those problems.

We also recognize that players sometimes used /castrandom for options that were truly random and with no gameplay consequence, such as picking a random polymorph animal, companion or mount. In these situations, we want to give you specific commands you can use to get the desired functionality. We have no problem with you rolling the dice in this manner.

Then 12/08 Realm Tag changes again. Slorkuz said we have recently made changes to the 'Recommended' realm tag. The tag will now read as 'New Players' and will indicate the realm chosen when a player chooses to be assigned to a realm of a certain type. Currently, one realm of each type has this tag on at any given time. The 'Recommended' tag will no longer be in use.

The 'New Players' tag is designed to encourage players new to the game to create their characters on the 'New Players' realm and thus meet other new players like themselves. This change is to encourage a flourish of activity and interaction in the lower end zones of the world, helping to create an enhanced and engaging levelling experience for our newcomers.

How about you? Another news like 3k Arena rating cap removed. From Kalgan, we know that in the case of a tie, all tied teams are awarded. However, the rating cap was removed in patch 3.2, so the 3k cap shouldn't be an issue for the end of the season.

Thanks to Blizzard, if more good news update, we will post it here at once.


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